Spin the Wheel

Press Spin.

How the pick is made

The winner is chosen before the wheel starts turning, using the same cryptographic random source the browser uses for keys. The spin is then animated to stop on that slice. Deciding first and animating second is what keeps it honest — a result read from where an animation happens to stop can be influenced by frame timing.

Uses

  • Picking a name in a classroom or a team.
  • Deciding where to eat when nobody will choose.
  • Drawing an order of play or presentation.
  • Small giveaways, with the winner removed between draws.

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Free to use, no sign-up, works on any phone.

Frequently Asked Questions

Does every option really have the same chance?

Yes. The winner is chosen first with a cryptographic random pick, and the wheel is then animated to land on it. Slice sizes are equal, so nothing is weighted however the wheel happens to look mid-spin.

Can I remove the winner before spinning again?

Yes — tick "remove the winner" and each result is taken out, which is what you want for picking an order or drawing several names.

How many options can I add?

Up to a hundred. Past about thirty the labels get too small to read on the wheel, though the picking stays exact.

Does the animation affect the result?

No. The result is decided before the wheel moves; the spin is presentation. That is deliberate — an animation-based result could be nudged by frame timing.

Is my list saved?

No. It lives in the page only and is not uploaded or stored, so reloading clears it.

Everything on this page runs inside your own browser. Nothing you type or upload is sent to a server, so your data never leaves your device.